
Quick Synopsis: This game takes place in Africa between two warring factions armed by one infamous arms dealer, The Jackal. Your mission is simple, kill the Jackal.
Despite all the FPS shooters available for almost any console, this game is worth about a month’s worth of gamer time. The gameplay and storyline are top notch without forcing the gamer to adapt to the game by force. In fact, the game is very lax where one can probably run down a good number of mercenaries with his jeep while drinking a cup of tea. Also, the game allows the player to play at his or her own pace so there is no need to feel rushed at all. There is plenty of customization since there is a wide variety of weapons ranging from assault rifles and uzis to rocket launchers and sniper rifles. In addition, all the sound effects feel and sound real. Heck, the jeep revving its engine or the whistling sound of a mortar can scare the crap out of the player, cause that means imminent doom.
The amount of time to beat this game is an average of 30-40 hrs depending on the number of side missions and diamond hunting the player does.
One of the most entertaining and satisfying activity in this game is doing the side-missions and unlocking safe houses. For example, there was one side-mission where one of the buddies wants you to whack this one guy for giving him a crappy car. As far as side missions are concerned, most of them are hilariously awesome and fun when one has down time to spare.
On the other hand, there were a few flaws that dock this game down from incredibly awesome to only great. One of the major flaws is online gameplay. For some odd reason, the multiplayer just feels broken. Almost everyone snipes, and sometimes the players simply do not want to die in one shot. Then, there are maps that are obscenely huge and invite players to become campers.
Another minor flaw was the glitch where one could not advance the game at the boatyard in Act 2. Whatever the reason might be, the game fixes itself if the player loads a previous save game file right before the end of Act 1.
Also, some might complain about the commuting. Frankly, just ignore those chumps because most of the fun comes from gunning down people while commuting and the fact that the bus routes save the player craploads of time when he or she does not want to commute. However, having a car nearby is almost a necessity, but that is easily resolved by sniping the nearby outpost or the circulating patrols.
Other than that, I greatly enjoyed the storyline and 60km of free terrain. There is plenty of fun to be had in this game. Frankly, just buy or rent this game for a week or so just for the single player, cause it is worth your money. The headshots and the screams of agony are the most satisfying sound effects in Farcry 2 besides the mortar and the flamethrower. Also, there is a good number of surprising twists and turns in the game plot.
Therefore, get it for whatever console you want, but the sixaxis is a very nice feature for this game on the PS3 (Just tilt the controller to change direction when driving just like a wheel). Nothing really beats playing a game at your own pace.
I agree, it’s a good game. Though, the aiming for consoles is awful. There’s an unnatural amount of acceleration which you can’t turn off.
Frankly, the exponential amount of acceleration for farcry 2 is alright as long as the user doesn’t jerk the stick to farthest end of the pad. Other than that, I never really had any problems with aiming since the auto-aim helped reduce my frustration for precisely aiming for headshots. Of course, one could always substitute a mouse and keyboard for the console if he or she truly desires, but that’s just personal preference. Also, I doubt this game is specialized as an FPS game in comparison to Resistance 2 or Halo 3.
I played it for PC, and while it was fun for the first hour it got pretty old pretty quickly. Realism sort of came smashing you in the face when it was the most inconvenient (patrols), and “unrealism” kicked you in the nads at every damn check point you cleaned out 5 mins before…
I ended up playing for 3 hours, and by then I was so tired and bored I deleted it. Thank god I didn’t pay for that piece of crap :>
Hahaha, that’s very unfortunate for you. I’m sure there would have been a patch to fix that bug, but then that wouldn’t work out for a pirate. I know the PS3 wasn’t like that at all since I got mine patched up within one week of its release.
Frankly, you should have your buddy rescue-ready for those situations, but I can see how irritating that can be when the outpost suddenly revives itself with new people. The patrols weren’t that inconvenient, especially if you have an assault rifle or just damn good at FPS games.
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